PORTFOLIO

Hey! My name is Eric Deters. I'm a game developer specializing primarily in technical and narrative design. Check out some of my work!

PROJECTS I'VE WORKED ON

AEGIS

Design, Programming, Art

AEGIS is a tactical roguelike for the Playdate handheld console where players must survive as long as possible against the chthonic hordes with the help of their mighty shield, controlled by the Playdate's crank. The jam version is playable here; the full game is in active development!

RUN THE BLOCK

Design, Programming, Writing

RUN THE BLOCK is a Rec Room Original parkour game where players explore Rec City, race in Challenges, and compete against each other in Public Events using a variety of high-speed movement abilities.

COUNTDOWN CLUB

Design, Programming

COUNTDOWN CLUB is a Rec Room Original digital tabletop game where you and your friends try to avoid being blown up by cleverly using your Item cards as you pass a live Bomb around the table.

MARVEL'S IRON MAN VR

Design, Cinematics

MARVEL'S IRON MAN VR is a high-flying action game where the player dons the Iron Man Mark IV suit to battle an army of repurposed Stark drones.

CURES & CURIOS

Creative Direction, Writing, Design

CURES & CURIOS is a VR game set in the Weird Old West where the player concocts potions and elixirs from inside a magical medicine show cart.

DEAD LETTERS

Design, Writing, Programming

DEAD LETTERS is a short, tense tone piece set during the Cold War that employs cinematic editing techniques in gameplay.

LOVER LOVER

Design, Programming

LOVER LOVER is a two-player, one-controller sports game where players jockey for control of their own goal, and the controller itself.

SOKOPUNCH

Design, Programming

SOKOPUNCH is a simple 3D punching game.

PROJECTS I'M WORKIN' ON

THE PALE HAMMER'S LAST SORTIE

Design, Writing, Programming

THE PALE HAMMER'S LAST SORTIE (working title) is an interactive fiction game set during the finale of an imagined mecha anime. Inspired by shows like MOBILE SUIT GUNDAM and NEON GENESIS EVANGELION.

MIGRANT WAKING

Design, Writing, Programming

MIGRANT WAKING (working title) is a narrative role-playing game set in a future brimming with potential. Inspired by games like Citizen Sleeper and The Yawhg.

DICELIGHT

Design, Writing

DICELIGHT is a tabletop role-playing game where players must manage an ever-dwindling pool of dice in a melancholic fantasy world.

UNTITLED BOXING CARD GAME

Design

UNTITLED BOXING CARD GAME is a tabletop card game where players duke it out by anticipating their opponent's next moves.